Showing posts with label iPhone. Show all posts
Showing posts with label iPhone. Show all posts

Monday, July 9, 2007

iPhoneDevCamp in SF - An absolute hit

The iPhoneDevCamp this weekend (July 7-8) was an absolute hit! The hack-a-thon to develop iPhone applications resulted in 48 apps and websites being demonstrated. Some great collaboration took place! Creative enthusiasts, developers, designers and testers all worked together to have some fun creating neat iPhone Apps. However, FOSS people like me do feel that the iPhone platform should be opened up to encourage lots of useful apps to be developed by talent outside Apple. The web sites and applications created at the hack-a-thon are available here.

My thanks to the organizers - Raven Zachary, Whurley, Chris Allen and other team members for a tremendous job managing logistics, press and the sub-events. And Adobe's venue was perfect for the camp.

Here is the group photo of some of the attending iPhone owners. I missed it. Hopefully, better luck next time.

Friday, July 6, 2007

iPhone Developers Camp this weekend

Is this cool or what? An iPhoneDevCamp starting today at sundown (July 6) through Sunday (July 8) in San Francisco at Adobe's offices at 601 Townsend St.

Many companies and individuals have pitched in to make this camp happen. My friend, Danese Cooper said about the camp - "It's a great example of a spontaneous community forming around really compelling technologies," in an interview with the SF Chronicle about the upcoming DevCamp.

There are 400+ designers, developers, testers and iPhone owners signed up already. By the end of Sunday, there will be some cool web apps and sites which are even iPhone friendly. If you're in the area, sign up, bring your laptop or iPhone and join in. See you there this weekend.

Friday, June 29, 2007

The iPhone Phenomenon

The world has changed. We've all been hearing about the iPhone for months now and its finally out. And unexpectedly, while watching the waves of eager customers line up to enter the Apple Store along Palo Alto's University Blvd., my friends and I got bitten by the iPhone bug too. So there I found myself standing on opening day (June 29), in a line that was surprisingly fast moving, and got myself an iPhone. The gadget is sleek. It's glamorous and it's just plain cool. What a beautiful user interface. Very easy. Very, very intuitive. It's got maps, music, movies, email, weather, stocks, wi-fi, camera, and a quad-band phone - everything a professional needs. The integration of Google maps, YouTube, Yahoo weather, iTunes music and movies is fantastic. This gadget sets new standards for convergence and raises the bar for all handheld devices to aspire to.

The only thing I don't like is the bundling of a 2 year mandatory phone service contract from AT&T. The user should be able to select their own voice carrier and have more flexible monthly plans available. But, on the positive side, the bundled data service is unmetered. That's a revolution for the US market. Unrestricted data connectivity will assure iPhone's success because the network apps and features can be accessed at any and all times without being nickle and dimed to death.

But the iPhone whets my appetite and expands my wish-list for a comparable open source software solution. I want to see an 'openPhone' with the same level of integration from the OS to the GUI. Perhaps Red Hat with its 'mugshot.org' will aim to achieve the same standard of integration and do a 'Fedora Fone' :-)